Your truck is burning. Your team is down. Command says HATCHET was never here.

DENIED is a first-person shooter about a Delta operator, Tuck Ferrell, cut off and disavowed behind enemy lines - making do with what he can carry, steal, or scrounge. It starts with ninety seconds to stop a teammate from bleeding out and ends with a stolen US spaceplane on a launch pad at dawn.

What you do

  • Put a tourniquet on a wounded teammate and drag him to cover
  • Tap a drone network from the top of a 24 m cell tower
  • Bug a fuel convoy in broad daylight and send it the wrong way
  • Break a friend out of a detention camp
  • Steal a helicopter and fly it through a canyon under AA fire
  • Climb a launch tower with the countdown running - and decide: hijack the spaceplane, or save it

Features

  • 10 missions across 3 episodes, with choices that carry forward
  • Carbine, pistol, LMG, scoped marksman rifle, knife, frag grenades
  • Hijack enemy drones with your phone and fly them into their owners
  • Drive trucks and cars, fly a helicopter
  • Night vision, bleeding and tourniquets, stealth and noise
  • Three difficulties: RECRUIT, OPERATOR, DENIED

Controls

WASD move - Shift sprint - C crouch - Space jump
Left mouse fire - Right mouse aim - R reload
1-4 or mouse wheel: switch guns - V knife - G grenade
E interact / get in a vehicle - T tourniquet - N night vision
X (hold) hack a drone - Q radio
Helicopter: W/S forward/back, A/D turn, Space climb, C descend
Click the game first to lock the mouse. Fullscreen button is bottom-right.

Early prototype built with Godot. Feedback welcome - especially from veterans.

Published 8 days ago
StatusIn development
PlatformsHTML5
Authorxbob13
GenreShooter
Made withGodot
TagsFirst-Person, FPS, Godot, military, Singleplayer, Stealth
AI DisclosureAI Assisted

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